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	<title>Programmers Quotes &#124; SysProg &#187; MAC OS</title>
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		<title>Create Your First iPhone App – Steps 3 of 3</title>
		<link>http://www.sysprog.net/2009/05/iphone-app-development-steps-3-of-3/</link>
		<comments>http://www.sysprog.net/2009/05/iphone-app-development-steps-3-of-3/#comments</comments>
		<pubDate>Sun, 10 May 2009 01:45:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Java Quotes]]></category>
		<category><![CDATA[Mobile Application Development]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.sysprog.net/?p=725</guid>
		<description><![CDATA[Now you get to add your nib file. You’ll be using the interface builder that doesn’t generate source code. You can, however, manipulate objects and then save them in the nib file. But first you have to create the nib file by going to developer/applications to launch the Interface Builder. You then need to select [...]]]></description>
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		<title>Create Your First iPhone App – Steps 2 of 3</title>
		<link>http://www.sysprog.net/2009/05/iphone-app-developmentsteps-2-of-3/</link>
		<comments>http://www.sysprog.net/2009/05/iphone-app-developmentsteps-2-of-3/#comments</comments>
		<pubDate>Sun, 10 May 2009 01:42:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile Application Development]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.sysprog.net/?p=722</guid>
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You’ve already set up the basic application environment by this point. You have your application object, you can connect to the window server, you’ve established the run loop, etc. Application bootstrapping is simply a process of the application tightening its boot straps. What happens is an instance of UIApplication is created, which scans the application’s [...]]]></description>
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		<title>Create Your First iPhone App – Step 1 of 3</title>
		<link>http://www.sysprog.net/2009/05/iphone-development-step-1-of-3/</link>
		<comments>http://www.sysprog.net/2009/05/iphone-development-step-1-of-3/#comments</comments>
		<pubDate>Sun, 10 May 2009 01:39:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile Application Development]]></category>
		<category><![CDATA[iPhone]]></category>

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		<description><![CDATA[There is a craze surrounding the creation of iPhone applications. Some individuals have created excellent applications and sold them through iTunes to make some extra cash. Others have simply created applications for their own personal use.

Here, you will find the first step of three in creating your first iPhone app. Where you plan to go [...]]]></description>
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		<title>My iPhone Review</title>
		<link>http://www.sysprog.net/2009/02/my-iphone-review/</link>
		<comments>http://www.sysprog.net/2009/02/my-iphone-review/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 21:29:30 +0000</pubDate>
		<dc:creator>raibledesigns</dc:creator>
				<category><![CDATA[Mobile Application Development]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.sysprog.net/?p=636</guid>
		<description><![CDATA[Today I picked up a 16GB iPhone at the Park Meadows Apple Store. As far as I can tell, I got it with a stroke of luck. Last night, I was searching Apple&#8217;s &#8220;Concierge&#8221; application to see which store (there&#8217;s 4 in the region now) would look at my Mac Pro (averaging 4 GSOD per [...]]]></description>
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		<title>Bye Bye Dream Machine</title>
		<link>http://www.sysprog.net/2009/02/bye-bye-dream-machine/</link>
		<comments>http://www.sysprog.net/2009/02/bye-bye-dream-machine/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 21:23:32 +0000</pubDate>
		<dc:creator>raibledesigns</dc:creator>
				<category><![CDATA[MAC OS]]></category>

		<guid isPermaLink="false">http://www.sysprog.net/?p=633</guid>
		<description><![CDATA[This evening, I&#8217;m shipping back one of my favorite machines of all time. I received a fully-loaded Mac Pro as part of my employment with LinkedIn last June. It was necessary to run the LinkedIn application locally and I thoroughly enjoyed using it for the last 6 months. With 12GB of RAM and two 23&#8243; [...]]]></description>
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